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However, other artists saw what I was up to and decided to make their own packs. It turns out (as is usual with me) that I was over ambitious and due to the complexities of managing new texturesĪnd some issues in my personal life, I quickly lost enthusiasm for the project.
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To do was update the environment textures. I loved this, and when I started this project at the end of 2003, all I wanted

Half-Life 2 for example, uses textures that are 1024 pixels square or higher.Ī major feature of Glidos is it's ability to display new textures in Tomb Raider, up to four times Very high resolution images in their games. While these are fine for older games, players increasingly expect The original Tomb Raider (and in fact all the TR games up to TR5: Chronicles) used simple texturesīased on 64圆4 pixel squares. It's now possible to play the original Tomb Raider on modern systems with the benefits of modern hardware. Along with VDMSound, a Sound Blaster emulator for DOS games, To this end, Paul Gardiner developed a utility called Glidos, whichĪllows old Glide based games to run under Windows. It has been increasingly difficult to play the original Tomb Raider on modern systems, especially
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With the release of Tomb Raider 2 and above, proprietary code wasĭropped and Core Design moved to Direct 3D which is now the standard API (Applications Programming Interface) Tomb Raider, a DOS game, had a Glide enabled runtime developed which allowed the game to be played in higher Used a proprietary technology called Glide, to access the capabilities of the 3D cards.

The most readily available graphics cards were made by 3DFx (now bought up by nVidia), and they Tomb Raider, and finally it was possible to play the game with improved graphics.

In an effort to improve existing games,ĭevelopers released new versions of the game engine tailored to specific graphics cards. As the graphics cards started to filter through toĬonsumers, more people expected to be able to play games using the new technology. They allowed games to be played with smoother graphics at higher resolutions. Dedicated 3D Graphics cards were becoming popular as
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Although the game was very playable and looked stunning, it suffered from a common problem at the time:įortunately, for PC users at least, blocky graphics were on the way out. The game itself first appeared on the Sega Saturn before becoming massively popular when it was released on the Sony PlaystationĪnd later the PC. Many sequels and it's principal character, Lara Croft, became an international phenomenon. To seamlessly blend action and exploration with beautiful locations and the most fully animated lead character seen to date. Although it was not the first fully 3D game, it was the first When Tomb Raider came out in 1996, it was a revolutionary product. Their notable successes, particularly on the Commodore Amiga computer, included Rick Dangerous, Heimdall, Tomb Raider was created by a British development studio, Core Design, who had become well known in the 8-bit days
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Textures that simply look like improvements to the originals, or download packs that give a whole new look and feel to the game. The project collects together the efforts of a number of artists, each with their own style and approach. Tomb Raider Xtra (hereafter known as TRX) is a project to make the original Tomb Raider game look better by replacing the
